\frac{x - y}{z - y}\frac{x - y}{z - y}double f(double x, double y, double z) {
double r349876 = x;
double r349877 = y;
double r349878 = r349876 - r349877;
double r349879 = z;
double r349880 = r349879 - r349877;
double r349881 = r349878 / r349880;
return r349881;
}
double f(double x, double y, double z) {
double r349882 = x;
double r349883 = y;
double r349884 = r349882 - r349883;
double r349885 = z;
double r349886 = r349885 - r349883;
double r349887 = r349884 / r349886;
return r349887;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019304 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
:precision binary64
:herbie-target
(- (/ x (- z y)) (/ y (- z y)))
(/ (- x y) (- z y)))