Average Error: 0.0 → 0.0
Time: 10.6s
Precision: 64
\[\frac{x - y}{z - y}\]
\[\frac{x - y}{z - y}\]
\frac{x - y}{z - y}
\frac{x - y}{z - y}
double f(double x, double y, double z) {
        double r349876 = x;
        double r349877 = y;
        double r349878 = r349876 - r349877;
        double r349879 = z;
        double r349880 = r349879 - r349877;
        double r349881 = r349878 / r349880;
        return r349881;
}

double f(double x, double y, double z) {
        double r349882 = x;
        double r349883 = y;
        double r349884 = r349882 - r349883;
        double r349885 = z;
        double r349886 = r349885 - r349883;
        double r349887 = r349884 / r349886;
        return r349887;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[\frac{x}{z - y} - \frac{y}{z - y}\]

Derivation

  1. Initial program 0.0

    \[\frac{x - y}{z - y}\]
  2. Final simplification0.0

    \[\leadsto \frac{x - y}{z - y}\]

Reproduce

herbie shell --seed 2019304 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
  :precision binary64

  :herbie-target
  (- (/ x (- z y)) (/ y (- z y)))

  (/ (- x y) (- z y)))