\frac{\left(\frac{8}{3} \cdot \sin \left(x \cdot 0.5\right)\right) \cdot \sin \left(x \cdot 0.5\right)}{\sin x}\frac{8 \cdot \frac{\sin \left(0.5 \cdot x\right)}{3}}{\frac{\sin x}{\sin \left(0.5 \cdot x\right)}}double f(double x) {
double r602093 = 8.0;
double r602094 = 3.0;
double r602095 = r602093 / r602094;
double r602096 = x;
double r602097 = 0.5;
double r602098 = r602096 * r602097;
double r602099 = sin(r602098);
double r602100 = r602095 * r602099;
double r602101 = r602100 * r602099;
double r602102 = sin(r602096);
double r602103 = r602101 / r602102;
return r602103;
}
double f(double x) {
double r602104 = 8.0;
double r602105 = 0.5;
double r602106 = x;
double r602107 = r602105 * r602106;
double r602108 = sin(r602107);
double r602109 = 3.0;
double r602110 = r602108 / r602109;
double r602111 = r602104 * r602110;
double r602112 = sin(r602106);
double r602113 = r602112 / r602108;
double r602114 = r602111 / r602113;
return r602114;
}




Bits error versus x
Results
| Original | 15.1 |
|---|---|
| Target | 0.3 |
| Herbie | 0.3 |
Initial program 15.1
rmApplied associate-/l*0.5
Simplified0.5
rmApplied div-inv0.5
Applied associate-*l*0.5
Simplified0.3
rmApplied clear-num0.3
Taylor expanded around inf 0.3
Final simplification0.3
herbie shell --seed 2019304 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, A"
:precision binary64
:herbie-target
(/ (/ (* 8 (sin (* x 0.5))) 3) (/ (sin x) (sin (* x 0.5))))
(/ (* (* (/ 8 3) (sin (* x 0.5))) (sin (* x 0.5))) (sin x)))