\frac{x \cdot 2}{y \cdot z - t \cdot z}\begin{array}{l}
\mathbf{if}\;z \le -2.274561628042614060335999606731047050142 \cdot 10^{53}:\\
\;\;\;\;\frac{\frac{x \cdot 2}{z}}{y - t}\\
\mathbf{elif}\;z \le 2.268898200027105692764604438597941804545 \cdot 10^{-8}:\\
\;\;\;\;\frac{x \cdot 2}{z \cdot \left(y - t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x \cdot 2}{y - t}}{z}\\
\end{array}double f(double x, double y, double z, double t) {
double r368774 = x;
double r368775 = 2.0;
double r368776 = r368774 * r368775;
double r368777 = y;
double r368778 = z;
double r368779 = r368777 * r368778;
double r368780 = t;
double r368781 = r368780 * r368778;
double r368782 = r368779 - r368781;
double r368783 = r368776 / r368782;
return r368783;
}
double f(double x, double y, double z, double t) {
double r368784 = z;
double r368785 = -2.274561628042614e+53;
bool r368786 = r368784 <= r368785;
double r368787 = x;
double r368788 = 2.0;
double r368789 = r368787 * r368788;
double r368790 = r368789 / r368784;
double r368791 = y;
double r368792 = t;
double r368793 = r368791 - r368792;
double r368794 = r368790 / r368793;
double r368795 = 2.2688982000271057e-08;
bool r368796 = r368784 <= r368795;
double r368797 = r368784 * r368793;
double r368798 = r368789 / r368797;
double r368799 = r368789 / r368793;
double r368800 = r368799 / r368784;
double r368801 = r368796 ? r368798 : r368800;
double r368802 = r368786 ? r368794 : r368801;
return r368802;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 6.8 |
|---|---|
| Target | 2.0 |
| Herbie | 2.2 |
if z < -2.274561628042614e+53Initial program 12.4
Simplified10.0
rmApplied associate-/r*2.0
rmApplied div-inv2.0
rmApplied *-un-lft-identity2.0
Applied associate-*l*2.0
Simplified2.0
if -2.274561628042614e+53 < z < 2.2688982000271057e-08Initial program 2.4
Simplified2.4
if 2.2688982000271057e-08 < z Initial program 10.0
Simplified8.2
rmApplied associate-/r*2.0
rmApplied div-inv2.0
rmApplied associate-*l/2.3
Simplified2.2
Final simplification2.2
herbie shell --seed 2019304 +o rules:numerics
(FPCore (x y z t)
:name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(if (< (/ (* x 2) (- (* y z) (* t z))) -2.559141628295061e-13) (* (/ x (* (- y t) z)) 2) (if (< (/ (* x 2) (- (* y z) (* t z))) 1.045027827330126e-269) (/ (* (/ x z) 2) (- y t)) (* (/ x (* (- y t) z)) 2)))
(/ (* x 2) (- (* y z) (* t z))))