\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} - \frac{0.5}{x}double f(double x, double y) {
double r283877 = x;
double r283878 = y;
double r283879 = r283877 - r283878;
double r283880 = 2.0;
double r283881 = r283877 * r283880;
double r283882 = r283881 * r283878;
double r283883 = r283879 / r283882;
return r283883;
}
double f(double x, double y) {
double r283884 = 0.5;
double r283885 = y;
double r283886 = r283884 / r283885;
double r283887 = x;
double r283888 = r283884 / r283887;
double r283889 = r283886 - r283888;
return r283889;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.6 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.6
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019304 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))