\frac{x + y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} + \frac{0.5}{x}double f(double x, double y) {
double r500886 = x;
double r500887 = y;
double r500888 = r500886 + r500887;
double r500889 = 2.0;
double r500890 = r500886 * r500889;
double r500891 = r500890 * r500887;
double r500892 = r500888 / r500891;
return r500892;
}
double f(double x, double y) {
double r500893 = 0.5;
double r500894 = y;
double r500895 = r500893 / r500894;
double r500896 = x;
double r500897 = r500893 / r500896;
double r500898 = r500895 + r500897;
return r500898;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.6 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.6
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019304 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))