Average Error: 15.6 → 0.0
Time: 13.1s
Precision: 64
\[\frac{x + y}{\left(x \cdot 2\right) \cdot y}\]
\[\frac{0.5}{y} + \frac{0.5}{x}\]
\frac{x + y}{\left(x \cdot 2\right) \cdot y}
\frac{0.5}{y} + \frac{0.5}{x}
double f(double x, double y) {
        double r500886 = x;
        double r500887 = y;
        double r500888 = r500886 + r500887;
        double r500889 = 2.0;
        double r500890 = r500886 * r500889;
        double r500891 = r500890 * r500887;
        double r500892 = r500888 / r500891;
        return r500892;
}

double f(double x, double y) {
        double r500893 = 0.5;
        double r500894 = y;
        double r500895 = r500893 / r500894;
        double r500896 = x;
        double r500897 = r500893 / r500896;
        double r500898 = r500895 + r500897;
        return r500898;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original15.6
Target0.0
Herbie0.0
\[\frac{0.5}{x} + \frac{0.5}{y}\]

Derivation

  1. Initial program 15.6

    \[\frac{x + y}{\left(x \cdot 2\right) \cdot y}\]
  2. Taylor expanded around 0 0.0

    \[\leadsto \color{blue}{0.5 \cdot \frac{1}{y} + 0.5 \cdot \frac{1}{x}}\]
  3. Simplified0.0

    \[\leadsto \color{blue}{\frac{0.5}{y} + \frac{0.5}{x}}\]
  4. Final simplification0.0

    \[\leadsto \frac{0.5}{y} + \frac{0.5}{x}\]

Reproduce

herbie shell --seed 2019304 +o rules:numerics
(FPCore (x y)
  :name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
  :precision binary64

  :herbie-target
  (+ (/ 0.5 x) (/ 0.5 y))

  (/ (+ x y) (* (* x 2) y)))