\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
y \cdot \left(x - z\right)
double f(double x, double y, double z) {
double r271259 = x;
double r271260 = y;
double r271261 = r271259 * r271260;
double r271262 = r271260 * r271260;
double r271263 = r271261 + r271262;
double r271264 = z;
double r271265 = r271260 * r271264;
double r271266 = r271263 - r271265;
double r271267 = r271266 - r271262;
return r271267;
}
double f(double x, double y, double z) {
double r271268 = y;
double r271269 = x;
double r271270 = z;
double r271271 = r271269 - r271270;
double r271272 = r271268 * r271271;
return r271272;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.2 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.2
Simplified0.0
Final simplification0.0
herbie shell --seed 2019304 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(* (- x z) y)
(- (- (+ (* x y) (* y y)) (* y z)) (* y y)))