\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r388240 = x;
double r388241 = y;
double r388242 = r388240 * r388241;
double r388243 = r388241 * r388241;
double r388244 = r388242 - r388243;
double r388245 = r388244 + r388243;
double r388246 = z;
double r388247 = r388241 * r388246;
double r388248 = r388245 - r388247;
return r388248;
}
double f(double x, double y, double z) {
double r388249 = x;
double r388250 = z;
double r388251 = r388249 - r388250;
double r388252 = y;
double r388253 = r388251 * r388252;
return r388253;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 12.6 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 12.6
Simplified0.0
Final simplification0.0
herbie shell --seed 2019304 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:precision binary64
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))