\left(x + y\right) + z
\left(x + y\right) + z
double f(double x, double y, double z) {
double r30825 = x;
double r30826 = y;
double r30827 = r30825 + r30826;
double r30828 = z;
double r30829 = r30827 + r30828;
return r30829;
}
double f(double x, double y, double z) {
double r30830 = x;
double r30831 = y;
double r30832 = r30830 + r30831;
double r30833 = z;
double r30834 = r30832 + r30833;
return r30834;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019304 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, I"
:precision binary64
(+ (+ x y) z))