x \cdot \left(1 - y \cdot z\right)
x \cdot \left(1 - y \cdot z\right)
double f(double x, double y, double z) {
double r195462 = x;
double r195463 = 1.0;
double r195464 = y;
double r195465 = z;
double r195466 = r195464 * r195465;
double r195467 = r195463 - r195466;
double r195468 = r195462 * r195467;
return r195468;
}
double f(double x, double y, double z) {
double r195469 = x;
double r195470 = 1.0;
double r195471 = y;
double r195472 = z;
double r195473 = r195471 * r195472;
double r195474 = r195470 - r195473;
double r195475 = r195469 * r195474;
return r195475;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 3.3
Final simplification3.3
herbie shell --seed 2019304
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, I"
:precision binary64
(* x (- 1 (* y z))))