x - \left(y \cdot 4\right) \cdot z
x - \left(y \cdot 4\right) \cdot z
double f(double x, double y, double z) {
double r142892 = x;
double r142893 = y;
double r142894 = 4.0;
double r142895 = r142893 * r142894;
double r142896 = z;
double r142897 = r142895 * r142896;
double r142898 = r142892 - r142897;
return r142898;
}
double f(double x, double y, double z) {
double r142899 = x;
double r142900 = y;
double r142901 = 4.0;
double r142902 = r142900 * r142901;
double r142903 = z;
double r142904 = r142902 * r142903;
double r142905 = r142899 - r142904;
return r142905;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019304
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4) z)))