x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r151418 = x;
double r151419 = y;
double r151420 = r151419 * r151419;
double r151421 = r151418 - r151420;
return r151421;
}
double f(double x, double y) {
double r151422 = x;
double r151423 = y;
double r151424 = r151423 * r151423;
double r151425 = r151422 - r151424;
return r151425;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019304
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
:precision binary64
(- x (* y y)))