x \cdot x + 1
x \cdot x + 1
double f(double x) {
double r129047 = x;
double r129048 = r129047 * r129047;
double r129049 = 1.0;
double r129050 = r129048 + r129049;
return r129050;
}
double f(double x) {
double r129051 = x;
double r129052 = r129051 * r129051;
double r129053 = 1.0;
double r129054 = r129052 + r129053;
return r129054;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019304
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))