\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r95700 = x;
double r95701 = y;
double r95702 = cos(r95701);
double r95703 = r95700 + r95702;
double r95704 = z;
double r95705 = sin(r95701);
double r95706 = r95704 * r95705;
double r95707 = r95703 - r95706;
return r95707;
}
double f(double x, double y, double z) {
double r95708 = x;
double r95709 = y;
double r95710 = cos(r95709);
double r95711 = r95708 + r95710;
double r95712 = z;
double r95713 = sin(r95709);
double r95714 = r95712 * r95713;
double r95715 = r95711 - r95714;
return r95715;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019304
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))