\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r132882 = x;
double r132883 = y;
double r132884 = sin(r132883);
double r132885 = r132882 + r132884;
double r132886 = z;
double r132887 = cos(r132883);
double r132888 = r132886 * r132887;
double r132889 = r132885 + r132888;
return r132889;
}
double f(double x, double y, double z) {
double r132890 = x;
double r132891 = y;
double r132892 = sin(r132891);
double r132893 = r132890 + r132892;
double r132894 = z;
double r132895 = cos(r132891);
double r132896 = r132894 * r132895;
double r132897 = r132893 + r132896;
return r132897;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019304
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))