Average Error: 0.0 → 0.0
Time: 18.3s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r132882 = x;
        double r132883 = y;
        double r132884 = sin(r132883);
        double r132885 = r132882 + r132884;
        double r132886 = z;
        double r132887 = cos(r132883);
        double r132888 = r132886 * r132887;
        double r132889 = r132885 + r132888;
        return r132889;
}

double f(double x, double y, double z) {
        double r132890 = x;
        double r132891 = y;
        double r132892 = sin(r132891);
        double r132893 = r132890 + r132892;
        double r132894 = z;
        double r132895 = cos(r132891);
        double r132896 = r132894 * r132895;
        double r132897 = r132893 + r132896;
        return r132897;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.0

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2019304 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))