\left(x \cdot y + z\right) \cdot y + t
\left(x \cdot y + z\right) \cdot y + t
double f(double x, double y, double z, double t) {
double r112400 = x;
double r112401 = y;
double r112402 = r112400 * r112401;
double r112403 = z;
double r112404 = r112402 + r112403;
double r112405 = r112404 * r112401;
double r112406 = t;
double r112407 = r112405 + r112406;
return r112407;
}
double f(double x, double y, double z, double t) {
double r112408 = x;
double r112409 = y;
double r112410 = r112408 * r112409;
double r112411 = z;
double r112412 = r112410 + r112411;
double r112413 = r112412 * r112409;
double r112414 = t;
double r112415 = r112413 + r112414;
return r112415;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019304
(FPCore (x y z t)
:name "Language.Haskell.HsColour.ColourHighlight:unbase from hscolour-1.23"
:precision binary64
(+ (* (+ (* x y) z) y) t))