\frac{x + y}{y + y}\frac{1}{2} \cdot \frac{x}{y} + \frac{1}{2}double f(double x, double y) {
double r509374 = x;
double r509375 = y;
double r509376 = r509374 + r509375;
double r509377 = r509375 + r509375;
double r509378 = r509376 / r509377;
return r509378;
}
double f(double x, double y) {
double r509379 = 0.5;
double r509380 = x;
double r509381 = y;
double r509382 = r509380 / r509381;
double r509383 = r509379 * r509382;
double r509384 = r509383 + r509379;
return r509384;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Taylor expanded around 0 0.0
Final simplification0.0
herbie shell --seed 2019304
(FPCore (x y)
:name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
:precision binary64
:herbie-target
(+ (* 0.5 (/ x y)) 0.5)
(/ (+ x y) (+ y y)))