x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\left(x \cdot x - z \cdot \left(z \cdot \left(y \cdot 4\right)\right)\right) - \left(-t\right) \cdot \left(y \cdot 4\right)
double f(double x, double y, double z, double t) {
double r479919 = x;
double r479920 = r479919 * r479919;
double r479921 = y;
double r479922 = 4.0;
double r479923 = r479921 * r479922;
double r479924 = z;
double r479925 = r479924 * r479924;
double r479926 = t;
double r479927 = r479925 - r479926;
double r479928 = r479923 * r479927;
double r479929 = r479920 - r479928;
return r479929;
}
double f(double x, double y, double z, double t) {
double r479930 = x;
double r479931 = r479930 * r479930;
double r479932 = z;
double r479933 = y;
double r479934 = 4.0;
double r479935 = r479933 * r479934;
double r479936 = r479932 * r479935;
double r479937 = r479932 * r479936;
double r479938 = r479931 - r479937;
double r479939 = t;
double r479940 = -r479939;
double r479941 = r479940 * r479935;
double r479942 = r479938 - r479941;
return r479942;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 6.0 |
|---|---|
| Target | 6.0 |
| Herbie | 0.1 |
Initial program 6.0
rmApplied sub-neg6.0
Applied distribute-rgt-in6.0
Applied associate--r+6.0
rmApplied associate-*l*0.1
Final simplification0.1
herbie shell --seed 2019304
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:precision binary64
:herbie-target
(- (* x x) (* 4 (* y (- (* z z) t))))
(- (* x x) (* (* y 4) (- (* z z) t))))