Average Error: 33.8 → 0.8
Time: 14.0s
Precision: 64
\[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\]
\[\left(\sqrt[3]{\frac{x}{y} \cdot \frac{x}{y}} \cdot \sqrt[3]{\frac{x}{y} \cdot \frac{x}{y}}\right) \cdot \sqrt[3]{\frac{x}{y} \cdot \frac{x}{y}} + \frac{z}{t} \cdot \frac{z}{t}\]
\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\left(\sqrt[3]{\frac{x}{y} \cdot \frac{x}{y}} \cdot \sqrt[3]{\frac{x}{y} \cdot \frac{x}{y}}\right) \cdot \sqrt[3]{\frac{x}{y} \cdot \frac{x}{y}} + \frac{z}{t} \cdot \frac{z}{t}
double f(double x, double y, double z, double t) {
        double r440258 = x;
        double r440259 = r440258 * r440258;
        double r440260 = y;
        double r440261 = r440260 * r440260;
        double r440262 = r440259 / r440261;
        double r440263 = z;
        double r440264 = r440263 * r440263;
        double r440265 = t;
        double r440266 = r440265 * r440265;
        double r440267 = r440264 / r440266;
        double r440268 = r440262 + r440267;
        return r440268;
}

double f(double x, double y, double z, double t) {
        double r440269 = x;
        double r440270 = y;
        double r440271 = r440269 / r440270;
        double r440272 = r440271 * r440271;
        double r440273 = cbrt(r440272);
        double r440274 = r440273 * r440273;
        double r440275 = r440274 * r440273;
        double r440276 = z;
        double r440277 = t;
        double r440278 = r440276 / r440277;
        double r440279 = r440278 * r440278;
        double r440280 = r440275 + r440279;
        return r440280;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original33.8
Target0.4
Herbie0.8
\[{\left(\frac{x}{y}\right)}^{2} + {\left(\frac{z}{t}\right)}^{2}\]

Derivation

  1. Initial program 33.8

    \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\]
  2. Using strategy rm
  3. Applied times-frac18.9

    \[\leadsto \color{blue}{\frac{x}{y} \cdot \frac{x}{y}} + \frac{z \cdot z}{t \cdot t}\]
  4. Using strategy rm
  5. Applied times-frac0.4

    \[\leadsto \frac{x}{y} \cdot \frac{x}{y} + \color{blue}{\frac{z}{t} \cdot \frac{z}{t}}\]
  6. Using strategy rm
  7. Applied add-cube-cbrt0.8

    \[\leadsto \color{blue}{\left(\sqrt[3]{\frac{x}{y} \cdot \frac{x}{y}} \cdot \sqrt[3]{\frac{x}{y} \cdot \frac{x}{y}}\right) \cdot \sqrt[3]{\frac{x}{y} \cdot \frac{x}{y}}} + \frac{z}{t} \cdot \frac{z}{t}\]
  8. Final simplification0.8

    \[\leadsto \left(\sqrt[3]{\frac{x}{y} \cdot \frac{x}{y}} \cdot \sqrt[3]{\frac{x}{y} \cdot \frac{x}{y}}\right) \cdot \sqrt[3]{\frac{x}{y} \cdot \frac{x}{y}} + \frac{z}{t} \cdot \frac{z}{t}\]

Reproduce

herbie shell --seed 2019304 
(FPCore (x y z t)
  :name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
  :precision binary64

  :herbie-target
  (+ (pow (/ x y) 2) (pow (/ z t) 2))

  (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))