\left(\left(d1 \cdot d2 - d1 \cdot d3\right) + d4 \cdot d1\right) - d1 \cdot d1
d1 \cdot \left(\left(d2 - d3\right) + d4\right) + d1 \cdot \left(-d1\right)
double f(double d1, double d2, double d3, double d4) {
double r161262 = d1;
double r161263 = d2;
double r161264 = r161262 * r161263;
double r161265 = d3;
double r161266 = r161262 * r161265;
double r161267 = r161264 - r161266;
double r161268 = d4;
double r161269 = r161268 * r161262;
double r161270 = r161267 + r161269;
double r161271 = r161262 * r161262;
double r161272 = r161270 - r161271;
return r161272;
}
double f(double d1, double d2, double d3, double d4) {
double r161273 = d1;
double r161274 = d2;
double r161275 = d3;
double r161276 = r161274 - r161275;
double r161277 = d4;
double r161278 = r161276 + r161277;
double r161279 = r161273 * r161278;
double r161280 = -r161273;
double r161281 = r161273 * r161280;
double r161282 = r161279 + r161281;
return r161282;
}




Bits error versus d1




Bits error versus d2




Bits error versus d3




Bits error versus d4
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
rmApplied sub-neg0.0
Applied distribute-lft-in0.0
Final simplification0.0
herbie shell --seed 2019303 +o rules:numerics
(FPCore (d1 d2 d3 d4)
:name "FastMath dist4"
:precision binary64
:herbie-target
(* d1 (- (+ (- d2 d3) d4) d1))
(- (+ (- (* d1 d2) (* d1 d3)) (* d4 d1)) (* d1 d1)))