\left(\frac{x}{2} + y \cdot x\right) + z\mathsf{fma}\left(x, y, \frac{x}{2}\right) + zdouble f(double x, double y, double z) {
double r156804 = x;
double r156805 = 2.0;
double r156806 = r156804 / r156805;
double r156807 = y;
double r156808 = r156807 * r156804;
double r156809 = r156806 + r156808;
double r156810 = z;
double r156811 = r156809 + r156810;
return r156811;
}
double f(double x, double y, double z) {
double r156812 = x;
double r156813 = y;
double r156814 = 2.0;
double r156815 = r156812 / r156814;
double r156816 = fma(r156812, r156813, r156815);
double r156817 = z;
double r156818 = r156816 + r156817;
return r156818;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019303 +o rules:numerics
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))