x \cdot x - 1
x \cdot x - 1
double f(double x) {
double r115166 = x;
double r115167 = r115166 * r115166;
double r115168 = 1.0;
double r115169 = r115167 - r115168;
return r115169;
}
double f(double x) {
double r115170 = x;
double r115171 = r115170 * r115170;
double r115172 = 1.0;
double r115173 = r115171 - r115172;
return r115173;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019303 +o rules:numerics
(FPCore (x)
:name "Data.Random.Dice:roll from dice-0.1"
:precision binary64
(- (* x x) 1))