x \cdot x + y \cdot y
\mathsf{fma}\left(x, x, y \cdot y\right)double f(double x, double y) {
double r146250 = x;
double r146251 = r146250 * r146250;
double r146252 = y;
double r146253 = r146252 * r146252;
double r146254 = r146251 + r146253;
return r146254;
}
double f(double x, double y) {
double r146255 = x;
double r146256 = y;
double r146257 = r146256 * r146256;
double r146258 = fma(r146255, r146255, r146257);
return r146258;
}



Bits error versus x



Bits error versus y
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019303 +o rules:numerics
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))