\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\mathsf{fma}\left(3, x, \mathsf{fma}\left(y, 2, z\right)\right)double f(double x, double y, double z) {
double r130681 = x;
double r130682 = y;
double r130683 = r130681 + r130682;
double r130684 = r130683 + r130682;
double r130685 = r130684 + r130681;
double r130686 = z;
double r130687 = r130685 + r130686;
double r130688 = r130687 + r130681;
return r130688;
}
double f(double x, double y, double z) {
double r130689 = 3.0;
double r130690 = x;
double r130691 = y;
double r130692 = 2.0;
double r130693 = z;
double r130694 = fma(r130691, r130692, r130693);
double r130695 = fma(r130689, r130690, r130694);
return r130695;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2019303 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))