\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\mathsf{fma}\left(c, i, \mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, z \cdot t\right)\right)\right)double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r130079 = x;
double r130080 = y;
double r130081 = r130079 * r130080;
double r130082 = z;
double r130083 = t;
double r130084 = r130082 * r130083;
double r130085 = r130081 + r130084;
double r130086 = a;
double r130087 = b;
double r130088 = r130086 * r130087;
double r130089 = r130085 + r130088;
double r130090 = c;
double r130091 = i;
double r130092 = r130090 * r130091;
double r130093 = r130089 + r130092;
return r130093;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r130094 = c;
double r130095 = i;
double r130096 = a;
double r130097 = b;
double r130098 = x;
double r130099 = y;
double r130100 = z;
double r130101 = t;
double r130102 = r130100 * r130101;
double r130103 = fma(r130098, r130099, r130102);
double r130104 = fma(r130096, r130097, r130103);
double r130105 = fma(r130094, r130095, r130104);
return r130105;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019303 +o rules:numerics
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3, C"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))