x \cdot \left(y + 1\right)
x \cdot \left(y + 1\right)
double f(double x, double y) {
double r610147 = x;
double r610148 = y;
double r610149 = 1.0;
double r610150 = r610148 + r610149;
double r610151 = r610147 * r610150;
return r610151;
}
double f(double x, double y) {
double r610152 = x;
double r610153 = y;
double r610154 = 1.0;
double r610155 = r610153 + r610154;
double r610156 = r610152 * r610155;
return r610156;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019303 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ x (* x y))
(* x (+ y 1)))