Average Error: 0.2 → 0.1
Time: 21.7s
Precision: 64
\[\left(x \cdot x\right) \cdot \left(3 - x \cdot 2\right)\]
\[\left(x \cdot 3\right) \cdot x + \left(-2 \cdot {x}^{3}\right)\]
\left(x \cdot x\right) \cdot \left(3 - x \cdot 2\right)
\left(x \cdot 3\right) \cdot x + \left(-2 \cdot {x}^{3}\right)
double f(double x) {
        double r471908 = x;
        double r471909 = r471908 * r471908;
        double r471910 = 3.0;
        double r471911 = 2.0;
        double r471912 = r471908 * r471911;
        double r471913 = r471910 - r471912;
        double r471914 = r471909 * r471913;
        return r471914;
}

double f(double x) {
        double r471915 = x;
        double r471916 = 3.0;
        double r471917 = r471915 * r471916;
        double r471918 = r471917 * r471915;
        double r471919 = 2.0;
        double r471920 = 3.0;
        double r471921 = pow(r471915, r471920);
        double r471922 = r471919 * r471921;
        double r471923 = -r471922;
        double r471924 = r471918 + r471923;
        return r471924;
}

Error

Bits error versus x

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.2
Target0.2
Herbie0.1
\[x \cdot \left(x \cdot \left(3 - x \cdot 2\right)\right)\]

Derivation

  1. Initial program 0.2

    \[\left(x \cdot x\right) \cdot \left(3 - x \cdot 2\right)\]
  2. Using strategy rm
  3. Applied sub-neg0.2

    \[\leadsto \left(x \cdot x\right) \cdot \color{blue}{\left(3 + \left(-x \cdot 2\right)\right)}\]
  4. Applied distribute-lft-in0.2

    \[\leadsto \color{blue}{\left(x \cdot x\right) \cdot 3 + \left(x \cdot x\right) \cdot \left(-x \cdot 2\right)}\]
  5. Simplified0.2

    \[\leadsto \color{blue}{\left(x \cdot 3\right) \cdot x} + \left(x \cdot x\right) \cdot \left(-x \cdot 2\right)\]
  6. Simplified0.1

    \[\leadsto \left(x \cdot 3\right) \cdot x + \color{blue}{\left(-2 \cdot {x}^{3}\right)}\]
  7. Final simplification0.1

    \[\leadsto \left(x \cdot 3\right) \cdot x + \left(-2 \cdot {x}^{3}\right)\]

Reproduce

herbie shell --seed 2019303 +o rules:numerics
(FPCore (x)
  :name "Data.Spline.Key:interpolateKeys from smoothie-0.4.0.2"
  :precision binary64

  :herbie-target
  (* x (* x (- 3 (* x 2))))

  (* (* x x) (- 3 (* x 2))))