\frac{x - y \cdot z}{t - a \cdot z}\frac{x}{t - a \cdot z} - \left(y \cdot \frac{\sqrt[3]{z} \cdot \sqrt[3]{z}}{\sqrt[3]{t - a \cdot z} \cdot \sqrt[3]{t - a \cdot z}}\right) \cdot \frac{\sqrt[3]{z}}{\sqrt[3]{t - a \cdot z}}double f(double x, double y, double z, double t, double a) {
double r544780 = x;
double r544781 = y;
double r544782 = z;
double r544783 = r544781 * r544782;
double r544784 = r544780 - r544783;
double r544785 = t;
double r544786 = a;
double r544787 = r544786 * r544782;
double r544788 = r544785 - r544787;
double r544789 = r544784 / r544788;
return r544789;
}
double f(double x, double y, double z, double t, double a) {
double r544790 = x;
double r544791 = t;
double r544792 = a;
double r544793 = z;
double r544794 = r544792 * r544793;
double r544795 = r544791 - r544794;
double r544796 = r544790 / r544795;
double r544797 = y;
double r544798 = cbrt(r544793);
double r544799 = r544798 * r544798;
double r544800 = cbrt(r544795);
double r544801 = r544800 * r544800;
double r544802 = r544799 / r544801;
double r544803 = r544797 * r544802;
double r544804 = r544798 / r544800;
double r544805 = r544803 * r544804;
double r544806 = r544796 - r544805;
return r544806;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 10.6 |
|---|---|
| Target | 1.6 |
| Herbie | 7.2 |
Initial program 10.6
rmApplied div-sub10.6
Simplified7.9
rmApplied add-cube-cbrt8.2
Applied add-cube-cbrt8.3
Applied times-frac8.3
Applied associate-*r*7.2
Final simplification7.2
herbie shell --seed 2019303 +o rules:numerics
(FPCore (x y z t a)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:herbie-target
(if (< z -32113435955957344) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 3.51395223729782958e-86) (* (- x (* y z)) (/ 1 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a)))))
(/ (- x (* y z)) (- t (* a z))))