x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\begin{array}{l}
\mathbf{if}\;z \cdot z \le 5.262792164914477010314770127344285061599 \cdot 10^{261}:\\
\;\;\;\;x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x - \left(\left(y \cdot 4\right) \cdot \left(z + \sqrt{t}\right)\right) \cdot \left(z - \sqrt{t}\right)\\
\end{array}double f(double x, double y, double z, double t) {
double r366066 = x;
double r366067 = r366066 * r366066;
double r366068 = y;
double r366069 = 4.0;
double r366070 = r366068 * r366069;
double r366071 = z;
double r366072 = r366071 * r366071;
double r366073 = t;
double r366074 = r366072 - r366073;
double r366075 = r366070 * r366074;
double r366076 = r366067 - r366075;
return r366076;
}
double f(double x, double y, double z, double t) {
double r366077 = z;
double r366078 = r366077 * r366077;
double r366079 = 5.262792164914477e+261;
bool r366080 = r366078 <= r366079;
double r366081 = x;
double r366082 = r366081 * r366081;
double r366083 = y;
double r366084 = 4.0;
double r366085 = r366083 * r366084;
double r366086 = t;
double r366087 = r366078 - r366086;
double r366088 = r366085 * r366087;
double r366089 = r366082 - r366088;
double r366090 = sqrt(r366086);
double r366091 = r366077 + r366090;
double r366092 = r366085 * r366091;
double r366093 = r366077 - r366090;
double r366094 = r366092 * r366093;
double r366095 = r366082 - r366094;
double r366096 = r366080 ? r366089 : r366095;
return r366096;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 6.0 |
|---|---|
| Target | 6.0 |
| Herbie | 4.0 |
if (* z z) < 5.262792164914477e+261Initial program 0.1
if 5.262792164914477e+261 < (* z z) Initial program 48.0
rmApplied add-sqr-sqrt56.8
Applied difference-of-squares56.8
Applied associate-*r*32.3
Final simplification4.0
herbie shell --seed 2019303 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:precision binary64
:herbie-target
(- (* x x) (* 4 (* y (- (* z z) t))))
(- (* x x) (* (* y 4) (- (* z z) t))))