\frac{x \cdot 2}{y \cdot z - t \cdot z}\frac{\frac{\sqrt[3]{x} \cdot \sqrt[3]{x}}{\sqrt[3]{z}}}{\sqrt[3]{\frac{y - t}{\frac{2}{\sqrt[3]{z}}}} \cdot \sqrt[3]{\frac{y - t}{\frac{2}{\sqrt[3]{z}}}}} \cdot \frac{\frac{\sqrt[3]{x}}{\sqrt[3]{z}}}{\sqrt[3]{\frac{y - t}{\frac{2}{\sqrt[3]{z}}}}}double f(double x, double y, double z, double t) {
double r436067 = x;
double r436068 = 2.0;
double r436069 = r436067 * r436068;
double r436070 = y;
double r436071 = z;
double r436072 = r436070 * r436071;
double r436073 = t;
double r436074 = r436073 * r436071;
double r436075 = r436072 - r436074;
double r436076 = r436069 / r436075;
return r436076;
}
double f(double x, double y, double z, double t) {
double r436077 = x;
double r436078 = cbrt(r436077);
double r436079 = r436078 * r436078;
double r436080 = z;
double r436081 = cbrt(r436080);
double r436082 = r436079 / r436081;
double r436083 = y;
double r436084 = t;
double r436085 = r436083 - r436084;
double r436086 = 2.0;
double r436087 = r436086 / r436081;
double r436088 = r436085 / r436087;
double r436089 = cbrt(r436088);
double r436090 = r436089 * r436089;
double r436091 = r436082 / r436090;
double r436092 = r436078 / r436081;
double r436093 = r436092 / r436089;
double r436094 = r436091 * r436093;
return r436094;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 7.0 |
|---|---|
| Target | 2.2 |
| Herbie | 2.6 |
Initial program 7.0
Simplified5.8
rmApplied associate-/r*6.0
rmApplied add-cube-cbrt6.7
Applied times-frac6.7
Applied associate-/l*5.4
rmApplied add-cube-cbrt5.6
Applied add-cube-cbrt5.7
Applied times-frac5.7
Applied times-frac2.6
Final simplification2.6
herbie shell --seed 2019303 +o rules:numerics
(FPCore (x y z t)
:name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(if (< (/ (* x 2) (- (* y z) (* t z))) -2.559141628295061e-13) (* (/ x (* (- y t) z)) 2) (if (< (/ (* x 2) (- (* y z) (* t z))) 1.045027827330126e-269) (/ (* (/ x z) 2) (- y t)) (* (/ x (* (- y t) z)) 2)))
(/ (* x 2) (- (* y z) (* t z))))