\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} - \frac{0.5}{x}double f(double x, double y) {
double r294793 = x;
double r294794 = y;
double r294795 = r294793 - r294794;
double r294796 = 2.0;
double r294797 = r294793 * r294796;
double r294798 = r294797 * r294794;
double r294799 = r294795 / r294798;
return r294799;
}
double f(double x, double y) {
double r294800 = 0.5;
double r294801 = y;
double r294802 = r294800 / r294801;
double r294803 = x;
double r294804 = r294800 / r294803;
double r294805 = r294802 - r294804;
return r294805;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.5
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019303 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))