\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
double f(double x, double y, double z) {
double r350042 = x;
double r350043 = y;
double r350044 = r350042 * r350043;
double r350045 = z;
double r350046 = r350045 * r350045;
double r350047 = r350044 + r350046;
double r350048 = r350047 + r350046;
double r350049 = r350048 + r350046;
return r350049;
}
double f(double x, double y, double z) {
double r350050 = x;
double r350051 = y;
double r350052 = r350050 * r350051;
double r350053 = z;
double r350054 = r350053 * r350053;
double r350055 = r350052 + r350054;
double r350056 = r350055 + r350054;
double r350057 = r350056 + r350054;
return r350057;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019303 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(+ (* (* 3 z) z) (* y x))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))