\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r317371 = x;
double r317372 = y;
double r317373 = r317371 * r317372;
double r317374 = z;
double r317375 = r317372 * r317374;
double r317376 = r317373 - r317375;
double r317377 = r317372 * r317372;
double r317378 = r317376 - r317377;
double r317379 = r317378 + r317377;
return r317379;
}
double f(double x, double y, double z) {
double r317380 = x;
double r317381 = z;
double r317382 = r317380 - r317381;
double r317383 = y;
double r317384 = r317382 * r317383;
return r317384;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.4 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.4
Simplified0.0
Final simplification0.0
herbie shell --seed 2019303 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))