\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
y \cdot \left(x - z\right)
double f(double x, double y, double z) {
double r1000587 = x;
double r1000588 = y;
double r1000589 = r1000587 * r1000588;
double r1000590 = r1000588 * r1000588;
double r1000591 = r1000589 + r1000590;
double r1000592 = z;
double r1000593 = r1000588 * r1000592;
double r1000594 = r1000591 - r1000593;
double r1000595 = r1000594 - r1000590;
return r1000595;
}
double f(double x, double y, double z) {
double r1000596 = y;
double r1000597 = x;
double r1000598 = z;
double r1000599 = r1000597 - r1000598;
double r1000600 = r1000596 * r1000599;
return r1000600;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.4 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.4
Simplified0.0
Final simplification0.0
herbie shell --seed 2019303 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(* (- x z) y)
(- (- (+ (* x y) (* y y)) (* y z)) (* y y)))