\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r288768 = x;
double r288769 = y;
double r288770 = r288768 * r288769;
double r288771 = r288769 * r288769;
double r288772 = r288770 - r288771;
double r288773 = r288772 + r288771;
double r288774 = z;
double r288775 = r288769 * r288774;
double r288776 = r288773 - r288775;
return r288776;
}
double f(double x, double y, double z) {
double r288777 = x;
double r288778 = z;
double r288779 = r288777 - r288778;
double r288780 = y;
double r288781 = r288779 * r288780;
return r288781;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 12.9 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 12.9
Simplified0.0
Final simplification0.0
herbie shell --seed 2019303 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:precision binary64
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))