x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r221107 = x;
double r221108 = 2.0;
double r221109 = r221107 * r221108;
double r221110 = y;
double r221111 = r221109 - r221110;
return r221111;
}
double f(double x, double y) {
double r221112 = x;
double r221113 = 2.0;
double r221114 = r221112 * r221113;
double r221115 = y;
double r221116 = r221114 - r221115;
return r221116;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2019303
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))