x \cdot \left(1 - y \cdot z\right)
x \cdot \left(1 - y \cdot z\right)
double f(double x, double y, double z) {
double r287323 = x;
double r287324 = 1.0;
double r287325 = y;
double r287326 = z;
double r287327 = r287325 * r287326;
double r287328 = r287324 - r287327;
double r287329 = r287323 * r287328;
return r287329;
}
double f(double x, double y, double z) {
double r287330 = x;
double r287331 = 1.0;
double r287332 = y;
double r287333 = z;
double r287334 = r287332 * r287333;
double r287335 = r287331 - r287334;
double r287336 = r287330 * r287335;
return r287336;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 3.1
Final simplification3.1
herbie shell --seed 2019303
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, I"
:precision binary64
(* x (- 1 (* y z))))