x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r155348 = x;
double r155349 = y;
double r155350 = r155349 - r155348;
double r155351 = z;
double r155352 = r155350 * r155351;
double r155353 = r155348 + r155352;
return r155353;
}
double f(double x, double y, double z) {
double r155354 = x;
double r155355 = y;
double r155356 = r155355 - r155354;
double r155357 = z;
double r155358 = r155356 * r155357;
double r155359 = r155354 + r155358;
return r155359;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019303
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))