\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r206888 = x;
double r206889 = y;
double r206890 = cos(r206889);
double r206891 = r206888 + r206890;
double r206892 = z;
double r206893 = sin(r206889);
double r206894 = r206892 * r206893;
double r206895 = r206891 - r206894;
return r206895;
}
double f(double x, double y, double z) {
double r206896 = x;
double r206897 = y;
double r206898 = cos(r206897);
double r206899 = r206896 + r206898;
double r206900 = z;
double r206901 = sin(r206897);
double r206902 = r206900 * r206901;
double r206903 = r206899 - r206902;
return r206903;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019303
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))