\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\frac{60 \cdot x + \left(-y\right) \cdot 60}{z - t} + a \cdot 120double f(double x, double y, double z, double t, double a) {
double r560297 = 60.0;
double r560298 = x;
double r560299 = y;
double r560300 = r560298 - r560299;
double r560301 = r560297 * r560300;
double r560302 = z;
double r560303 = t;
double r560304 = r560302 - r560303;
double r560305 = r560301 / r560304;
double r560306 = a;
double r560307 = 120.0;
double r560308 = r560306 * r560307;
double r560309 = r560305 + r560308;
return r560309;
}
double f(double x, double y, double z, double t, double a) {
double r560310 = 60.0;
double r560311 = x;
double r560312 = r560310 * r560311;
double r560313 = y;
double r560314 = -r560313;
double r560315 = r560314 * r560310;
double r560316 = r560312 + r560315;
double r560317 = z;
double r560318 = t;
double r560319 = r560317 - r560318;
double r560320 = r560316 / r560319;
double r560321 = a;
double r560322 = 120.0;
double r560323 = r560321 * r560322;
double r560324 = r560320 + r560323;
return r560324;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.4 |
Initial program 0.4
rmApplied sub-neg0.4
Applied distribute-lft-in0.4
Simplified0.4
Final simplification0.4
herbie shell --seed 2019303
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ (/ 60 (/ (- z t) (- x y))) (* a 120))
(+ (/ (* 60 (- x y)) (- z t)) (* a 120)))