x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r634802 = x;
double r634803 = y;
double r634804 = z;
double r634805 = r634803 * r634804;
double r634806 = r634802 - r634805;
return r634806;
}
double f(double x, double y, double z) {
double r634807 = x;
double r634808 = y;
double r634809 = z;
double r634810 = r634808 * r634809;
double r634811 = r634807 - r634810;
return r634811;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019303
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))