\frac{x + y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{x} + \frac{0.5}{y}double f(double x, double y) {
double r447827 = x;
double r447828 = y;
double r447829 = r447827 + r447828;
double r447830 = 2.0;
double r447831 = r447827 * r447830;
double r447832 = r447831 * r447828;
double r447833 = r447829 / r447832;
return r447833;
}
double f(double x, double y) {
double r447834 = 0.5;
double r447835 = x;
double r447836 = r447834 / r447835;
double r447837 = y;
double r447838 = r447834 / r447837;
double r447839 = r447836 + r447838;
return r447839;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.5
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019303
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))