x - \left(y \cdot 4\right) \cdot z
x - \left(y \cdot 4\right) \cdot z
double f(double x, double y, double z) {
double r159036 = x;
double r159037 = y;
double r159038 = 4.0;
double r159039 = r159037 * r159038;
double r159040 = z;
double r159041 = r159039 * r159040;
double r159042 = r159036 - r159041;
return r159042;
}
double f(double x, double y, double z) {
double r159043 = x;
double r159044 = y;
double r159045 = 4.0;
double r159046 = r159044 * r159045;
double r159047 = z;
double r159048 = r159046 * r159047;
double r159049 = r159043 - r159048;
return r159049;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019303
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4) z)))