\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r164856 = x;
double r164857 = y;
double r164858 = r164856 * r164857;
double r164859 = z;
double r164860 = t;
double r164861 = r164859 * r164860;
double r164862 = r164858 + r164861;
double r164863 = a;
double r164864 = b;
double r164865 = r164863 * r164864;
double r164866 = r164862 + r164865;
double r164867 = c;
double r164868 = i;
double r164869 = r164867 * r164868;
double r164870 = r164866 + r164869;
return r164870;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r164871 = x;
double r164872 = y;
double r164873 = r164871 * r164872;
double r164874 = z;
double r164875 = t;
double r164876 = r164874 * r164875;
double r164877 = r164873 + r164876;
double r164878 = a;
double r164879 = b;
double r164880 = r164878 * r164879;
double r164881 = r164877 + r164880;
double r164882 = c;
double r164883 = i;
double r164884 = r164882 * r164883;
double r164885 = r164881 + r164884;
return r164885;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019303
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3, C"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))