\frac{x \cdot y + z \cdot \left(t - a\right)}{y + z \cdot \left(b - y\right)}\frac{\left(x \cdot y + t \cdot z\right) + z \cdot \left(-a\right)}{y + z \cdot \left(b - y\right)}double f(double x, double y, double z, double t, double a, double b) {
double r513463 = x;
double r513464 = y;
double r513465 = r513463 * r513464;
double r513466 = z;
double r513467 = t;
double r513468 = a;
double r513469 = r513467 - r513468;
double r513470 = r513466 * r513469;
double r513471 = r513465 + r513470;
double r513472 = b;
double r513473 = r513472 - r513464;
double r513474 = r513466 * r513473;
double r513475 = r513464 + r513474;
double r513476 = r513471 / r513475;
return r513476;
}
double f(double x, double y, double z, double t, double a, double b) {
double r513477 = x;
double r513478 = y;
double r513479 = r513477 * r513478;
double r513480 = t;
double r513481 = z;
double r513482 = r513480 * r513481;
double r513483 = r513479 + r513482;
double r513484 = a;
double r513485 = -r513484;
double r513486 = r513481 * r513485;
double r513487 = r513483 + r513486;
double r513488 = b;
double r513489 = r513488 - r513478;
double r513490 = r513481 * r513489;
double r513491 = r513478 + r513490;
double r513492 = r513487 / r513491;
return r513492;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b
Results
| Original | 23.3 |
|---|---|
| Target | 18.1 |
| Herbie | 23.3 |
Initial program 23.3
rmApplied div-inv23.3
rmApplied sub-neg23.3
Applied distribute-lft-in23.3
Applied associate-+r+23.3
Simplified23.3
Final simplification23.3
herbie shell --seed 2019303
(FPCore (x y z t a b)
:name "Development.Shake.Progress:decay from shake-0.15.5"
:precision binary64
:herbie-target
(- (/ (+ (* z t) (* y x)) (+ y (* z (- b y)))) (/ a (+ (- b y) (/ y z))))
(/ (+ (* x y) (* z (- t a))) (+ y (* z (- b y)))))