\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r597937 = x;
double r597938 = y;
double r597939 = z;
double r597940 = t;
double r597941 = r597939 * r597940;
double r597942 = r597938 - r597941;
double r597943 = r597937 / r597942;
return r597943;
}
double f(double x, double y, double z, double t) {
double r597944 = x;
double r597945 = y;
double r597946 = z;
double r597947 = t;
double r597948 = r597946 * r597947;
double r597949 = r597945 - r597948;
double r597950 = r597944 / r597949;
return r597950;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 3.0 |
|---|---|
| Target | 1.7 |
| Herbie | 3.0 |
Initial program 3.0
Final simplification3.0
herbie shell --seed 2019303
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.13783064348764444e131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))