\frac{\left(\frac{8}{3} \cdot \sin \left(x \cdot 0.5\right)\right) \cdot \sin \left(x \cdot 0.5\right)}{\sin x}\frac{\frac{8 \cdot \sin \left(x \cdot \frac{1}{2}\right)}{3}}{\frac{\sin x}{\sin \left(\frac{1}{2} \cdot x\right)}}double f(double x) {
double r415937 = 8.0;
double r415938 = 3.0;
double r415939 = r415937 / r415938;
double r415940 = x;
double r415941 = 0.5;
double r415942 = r415940 * r415941;
double r415943 = sin(r415942);
double r415944 = r415939 * r415943;
double r415945 = r415944 * r415943;
double r415946 = sin(r415940);
double r415947 = r415945 / r415946;
return r415947;
}
double f(double x) {
double r415948 = 8.0;
double r415949 = x;
double r415950 = 1.0;
double r415951 = 2.0;
double r415952 = r415950 / r415951;
double r415953 = r415949 * r415952;
double r415954 = sin(r415953);
double r415955 = r415948 * r415954;
double r415956 = 3.0;
double r415957 = r415955 / r415956;
double r415958 = sin(r415949);
double r415959 = r415952 * r415949;
double r415960 = sin(r415959);
double r415961 = r415958 / r415960;
double r415962 = r415957 / r415961;
return r415962;
}




Bits error versus x
Results
| Original | 14.4 |
|---|---|
| Target | 0.3 |
| Herbie | 0.3 |
Initial program 14.4
Simplified14.4
rmApplied associate-/l*0.5
Simplified0.5
rmApplied associate-*l/0.3
Final simplification0.3
herbie shell --seed 2019303
(FPCore (x)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, A"
:precision binary64
:herbie-target
(/ (/ (* 8 (sin (* x 0.5))) 3) (/ (sin x) (sin (* x 0.5))))
(/ (* (* (/ 8 3) (sin (* x 0.5))) (sin (* x 0.5))) (sin x)))