\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{1}{2 \cdot y} - \frac{1}{x \cdot 2}double f(double x, double y) {
double r335572 = x;
double r335573 = y;
double r335574 = r335572 - r335573;
double r335575 = 2.0;
double r335576 = r335572 * r335575;
double r335577 = r335576 * r335573;
double r335578 = r335574 / r335577;
return r335578;
}
double f(double x, double y) {
double r335579 = 1.0;
double r335580 = 2.0;
double r335581 = y;
double r335582 = r335580 * r335581;
double r335583 = r335579 / r335582;
double r335584 = x;
double r335585 = r335584 * r335580;
double r335586 = r335579 / r335585;
double r335587 = r335583 - r335586;
return r335587;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.5
rmApplied div-sub15.5
Simplified11.7
Simplified0.0
Final simplification0.0
herbie shell --seed 2019303
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))