x \cdot \left(1 - y\right)
x \cdot 1 + \left(-y\right) \cdot x
double f(double x, double y) {
double r184658 = x;
double r184659 = 1.0;
double r184660 = y;
double r184661 = r184659 - r184660;
double r184662 = r184658 * r184661;
return r184662;
}
double f(double x, double y) {
double r184663 = x;
double r184664 = 1.0;
double r184665 = r184663 * r184664;
double r184666 = y;
double r184667 = -r184666;
double r184668 = r184667 * r184663;
double r184669 = r184665 + r184668;
return r184669;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
rmApplied sub-neg0.0
Applied distribute-lft-in0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019303 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, H"
:precision binary64
(* x (- 1 y)))