Average Error: 0.0 → 0.0
Time: 4.7s
Precision: 64
\[x \cdot \left(1 - y\right)\]
\[x \cdot 1 + \left(-y\right) \cdot x\]
x \cdot \left(1 - y\right)
x \cdot 1 + \left(-y\right) \cdot x
double f(double x, double y) {
        double r184658 = x;
        double r184659 = 1.0;
        double r184660 = y;
        double r184661 = r184659 - r184660;
        double r184662 = r184658 * r184661;
        return r184662;
}

double f(double x, double y) {
        double r184663 = x;
        double r184664 = 1.0;
        double r184665 = r184663 * r184664;
        double r184666 = y;
        double r184667 = -r184666;
        double r184668 = r184667 * r184663;
        double r184669 = r184665 + r184668;
        return r184669;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[x \cdot \left(1 - y\right)\]
  2. Using strategy rm
  3. Applied sub-neg0.0

    \[\leadsto x \cdot \color{blue}{\left(1 + \left(-y\right)\right)}\]
  4. Applied distribute-lft-in0.0

    \[\leadsto \color{blue}{x \cdot 1 + x \cdot \left(-y\right)}\]
  5. Simplified0.0

    \[\leadsto x \cdot 1 + \color{blue}{\left(-y\right) \cdot x}\]
  6. Final simplification0.0

    \[\leadsto x \cdot 1 + \left(-y\right) \cdot x\]

Reproduce

herbie shell --seed 2019303 +o rules:numerics
(FPCore (x y)
  :name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, H"
  :precision binary64
  (* x (- 1 y)))