x \cdot x - 1
x \cdot x - 1
double f(double x) {
double r147434 = x;
double r147435 = r147434 * r147434;
double r147436 = 1.0;
double r147437 = r147435 - r147436;
return r147437;
}
double f(double x) {
double r147438 = x;
double r147439 = r147438 * r147438;
double r147440 = 1.0;
double r147441 = r147439 - r147440;
return r147441;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019303 +o rules:numerics
(FPCore (x)
:name "Data.Random.Dice:roll from dice-0.1"
:precision binary64
(- (* x x) 1))