x \cdot x + y \cdot y
\mathsf{fma}\left(x, x, y \cdot y\right)double f(double x, double y) {
double r140122 = x;
double r140123 = r140122 * r140122;
double r140124 = y;
double r140125 = r140124 * r140124;
double r140126 = r140123 + r140125;
return r140126;
}
double f(double x, double y) {
double r140127 = x;
double r140128 = y;
double r140129 = r140128 * r140128;
double r140130 = fma(r140127, r140127, r140129);
return r140130;
}



Bits error versus x



Bits error versus y
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019303 +o rules:numerics
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))